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Platform
Resolution and frame rate

Motion and upload

How much does the picture move?

Example: Twitch at 1080p and 60 fps with some movement. Choose your platform and output, and the answer updates; add your upload to check that it fits.

✓ Type this into OBS

6,000 kbps

Video bitrate for 1080p at 60 fps on Twitch. In OBS: Settings → Output → Streaming → Bitrate.

Twitch publishes this bitrate for the output, used here whatever the content: 6,000 kbps.

Plan for about 7.9 Mbps of sustained upload for this stream alone. An hour live sends about 2.7 GB, which matters on a capped or mobile connection.

Audio 96 kbpsKeyframe 2 sRate control CBR
Video 6.00 MbpsAudio 0.10 Mbps23% kept free 1.83 Mbps

Add your upload to check the fit.

Show the arithmetic
Pixels per second
1,920 × 1,080 × 60 = 124,416,000
Bits per pixel at 6,000 kbps
6,000 × 1,000 ÷ 124,416,000 = 0.048
Published figures for this output
4,500 to 17,000 kbps across Twitch, YouTube Live, Facebook Live
Upload to plan for
(6,000 video + 96 audio) kbps ÷ 1,000 × 1.30 = 7.92 Mbps. Twitch asks for upload equal to the stream’s bitrate plus 30%.
Data sent per hour
(6,000 + 96) kbps × 3,600 seconds ÷ 8 bits per byte ÷ 1,000,000 = 2.74 GB

Check it against your upload with a backup stream →

Published figures for every output

Each platform’s own H.264 figure, the codec every platform here accepts. A range means the platform leaves the exact value to you. YouTube prints a recommended figure and, in brackets here, a minimum.

OutputTwitchYouTube LiveFacebook LiveKick
360p at 30 fpsNot published4,000 kbps (minimum 400)400 to 1,000 kbps1,000 to 8,000 kbps
480p at 30 fpsNot published4,000 kbps (minimum 400)600 to 2,000 kbps1,000 to 8,000 kbps
720p at 30 fps3,000 kbps8,000 kbps (minimum 3,000)1,500 to 4,000 kbps1,000 to 8,000 kbps
720p at 60 fps4,500 kbps8,000 kbps (minimum 3,000)2,250 to 6,000 kbps1,000 to 8,000 kbps
1080p at 30 fps4,500 kbps14,000 kbps (minimum 5,000)3,000 to 6,000 kbps1,000 to 8,000 kbps
1080p at 60 fps6,000 kbps17,000 kbps (minimum 6,000)4,500 to 9,000 kbps1,000 to 8,000 kbps
1440p at 30 fpsNot published21,000 kbps (minimum 7,000)Not publishedNot published
1440p at 60 fpsNot published34,000 kbps (minimum 8,000)Not publishedNot published
4K at 30 fpsNot published42,000 kbps (minimum 11,000)Not publishedNot published
4K at 60 fpsNot published50,000 kbps (minimum 14,000)Not publishedNot published

TikTok publishes no figure: LIVE Studio sets the bitrate itself. Full tables with audio and keyframe settings: streaming settings by platform.

Why motion changes the bitrate

A still picture changes little from one frame to the next, so the encoder can describe it with fewer bits. Fast motion changes most of the frame every time, and the same bitrate then shows as blocks and smearing. Twitch makes the same point about its own streams: bitrate spikes in high-motion scenes such as team fights.

Where a platform publishes one figure (Twitch, and YouTube’s recommended figure), use that figure for any content. Where it publishes a range for the output (Facebook), the calculator puts still content at the bottom, some movement in the middle and fast motion at the top. Kick prints one range, 1,000 to 8,000 kbps, for every output, so for Kick the calculator takes the other platforms’ figures for the output you chose, keeps them inside Kick’s range (for 1080p at 60 fps, 4,500 to 8,000 kbps) and places the stream in that band the same way. Twitch also notes that raising the bitrate helps only up to a point.

When your upload is short

Stay inside what the platform publishes. YouTube prints a minimum as well as a recommended figure for each output, so on YouTube the calculator first offers the highest output whose minimum fits your upload, at as much bitrate as the upload allows, and says how far that is below the recommendation: the stream works, and fast motion looks softer. Facebook prints ranges, and the calculator moves down the range the same way; on Kick it moves down to the bottom of the band above, not to Kick’s own 1,000 kbps.

Where nothing published fits, or Twitch’s single figure is too high, lower the resolution or frame rate rather than squeezing the bitrate. A 1080p stream below its figure looks worse than a 720p stream at its own figure, because the encoder has fewer bits for each pixel: at 1080p and 60 fps it describes about 124 million pixels a second, four and a half times as many as 720p at 30 fps. The calculator names the highest lower output that fits at its own figure.

The upload check adds the platform’s audio bitrate, then keeps 20% of your connection free, the margin YouTube recommends; for Twitch it uses Twitch’s own rule instead, an upload of the stream’s bitrate plus 30%. The upload calculator does the same sum with a backup stream as well.

Questions

What bitrate should I use for 1080p at 60 fps?

Twitch: 6,000 kbps. YouTube Live: 17,000 kbps (minimum 6,000). Facebook Live: 4,500 to 9,000 kbps. Kick: 1,000 to 8,000 kbps. Across the platforms that print a figure for this output, that is 4,500 to 17,000 kbps.

Is a higher bitrate always better?

No. Above the platform’s figure the picture gains little, and every extra kilobit has to cross your upload. Twitch says its recommended settings were chosen to optimise quality without wasting bandwidth.

Should I use CBR or VBR?

CBR. Twitch, YouTube, Kick and Facebook all ask for constant bitrate on live streams.

What audio bitrate goes with it?

Twitch recommends 96 kbps AAC; YouTube and Facebook 128 kbps. Kick publishes none, and OBS’s default is 160 kbps.

Sources

Platform settings updated October 9, 2026.

Esta calculadora em português: Calculadora de bitrate

Esta calculadora en español: Calculadora de bitrate

本计算器的中文版:直播码率计算器

Dieser Rechner auf Deutsch: Bitrate-Rechner

Questo calcolatore in italiano: Calcolatore di bitrate