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HyperX QuadCast 2 S

A USB condenser microphone with four pickup patterns, tap-to-mute and a shock mount.

Shure SM7B

A broadcast dynamic microphone for a close, speech-focused voice.

Before you choose

HyperX QuadCast 2 S

The catch: For one voice, use the cardioid pattern and keep it close: the omnidirectional and stereo patterns take in the whole room by design.

You need: nothing beyond what is in the box.

Shure SM7B

The catch: It needs more gain than most entry-level interfaces give: Shure asks for a preamp with more than 60 dB of gain, or an inline booster. Choose the interface before the microphone.

You need:

  • An audio interface or mixer with an XLR microphone input
  • An XLR cable
  • An interface with more than 60 dB of gain, or an inline booster
  • A microphone stand or boom arm

Everything to check before you buy

Where they differ

SpecsHyperX QuadCast 2 SShure SM7B
ConnectionUSBXLR
HyperX QuadCast 2 S plugs straight into a computer; Shure SM7B needs an audio interface and an XLR cable.
CapsuleCondenserDynamic
Shure SM7B is dynamic, which picks up less of the room; HyperX QuadCast 2 S is a condenser, which suits a quiet room.
Preamp gain neededNot publishedmore than 60 dB
Shure SM7B needs more than 60 dB of preamp gain, by its maker’s guide; HyperX QuadCast 2 S’s maker publishes no such need.
Pickup patternsCardioid, Omnidirectional, Bidirectional, StereoCardioid
HyperX QuadCast 2 S: cardioid, omnidirectional, bidirectional, stereo. Shure SM7B: cardioid.
Stand in the boxYesNo
HyperX QuadCast 2 S comes with a desk stand; Shure SM7B needs a stand or boom arm.

Not enough data to compare

We haven’t confirmed a figure for one or both models on: XLR cable in the box. The site leaves these out rather than guess.

What else each needs

HyperX QuadCast 2 S

QuadCast 2 S
A boom arm, if you want it closer
Wired headphones with a 3.5 mm plug
HyperX NGENUITY
  • Optional: A boom arm, if you want it closer. A desk stand is in the box. An arm lets you bring the microphone nearer your mouth without it sitting in the camera shot; check the arm fits its 3/8-inch or 5/8-inch thread.
  • Optional: Wired headphones with a 3.5 mm plug. Its headphone socket lets you hear yourself straight from the microphone, before the computer adds delay.
  • Optional: HyperX NGENUITY. The maker’s app sets its processing and controls.

Shure SM7B

SM7B
An audio interface or mixer with an XLR microphone input
An XLR cable
An interface with more than 60 dB of gain, or an inline booster
A microphone stand or boom arm
  • You need: An audio interface or mixer with an XLR microphone input. A computer has no XLR input. The interface’s preamp raises the microphone’s signal and sends it to the computer over USB.
  • You need: An XLR cable. None comes in the box.
  • You need: An interface with more than 60 dB of gain, or an inline booster. Shure asks for a preamp with more than 60 dB of gain for this microphone.
  • You need: A microphone stand or boom arm. No stand comes in the box; it mounts on a 5/8-inch or 3/8-inch thread.

Next step

Put either model into the setup builder to check it against your computer and the rest of your gear. Test your microphone before you go live.

Full profiles: HyperX QuadCast 2 S and Shure SM7B.

Sources